I’m always collecting random ideas in text documents on my laptop, so when I finally decide to turn one of these into an actual novel, all those ideas need a home. You see, I’m a bit of a writing pack-rat… The Idea Dump:įirst up, we have a folder that’s actually separate from both the draft and master outlines, and that is the idea dump. You can find The Ten Day Outline here, or an article describing the process here. In this book, I’ll help you take a solitary idea and turn it into a robust story outline in just ten days-meaning you’ll have plenty of time to prepare for NaNoWriMo! If you’d like to learn more about how I use this outlining system, check out The Ten Day Outline. Now, with that out of the way, let me walk you through each of them below! Of course, there are a few other miscellaneous documents I create throughout my outlining process, but overall, these two sections form the bulk of my outline. This also means I can easily open sections of my outline whenever I need to reference character names, scenes, etc… which is one of the major benefits of Scrivener’s dual screen option. Whenever I finish a new section of either outline, I simply add it to the appropriate folder. The master outline is the final product of this process-this is where I create a finished version of my story, with everything neatly organized for me to reference as I write.īoth of these components are set up as folders within Scrivener. The draft outline is just what it sounds like-this is where I expand on my ideas and work through any kinks in my story until I’m happy with the result. How to Outline Your Novel Using Scrivener A Quick Overview:įirst things first, let me explain the basic system I use for outlining my novels.Īt its core, my outlining system is based on two main components: the draft outline and the master outline. You can find the template here, or download Scrivener itself here. If you’d like to skip the setup stage and go straight to writing, this template will be a big help! Note: Since writing this post back in 2020, I’ve created a pre-built Scrivener template that contains everything I think is essential for planning a novel. There’s still time before November begins, so let’s get started! Today I’m going to walk you through my personal Scrivener outline, as well as show you how you can plan your novel using Scrivener. Of course, if you don’t have an outline yet, there’s no need to panic. Better yet, as of last week I’ve officially finished creating my outline, meaning there’s nothing left now but to wait for November. So, with that book in hand, I decided it was time to create a Scrivener template that would mesh with my new outlining process-and sure enough, I’m still using that template over a year later!įast forward to now, and National Novel Writing Month is just on the horizon.įor the last few years, I’ve had to skip NaNoWriMo to focus on The Novel Smithy, but this year I’m finally dedicating November to my sword and sorcery novel, The Child Hunters. You see, Scrivener is an excellent, but also rather complex piece of software.Īs a result, when I first set out to use it I found I was spending more time setting up my files than outlining my novels.įortunately, I came to this realization right around the launch of The Ten Day Outline, which meant I had just finished developing a pretty robust outlining system. Still, I’ll be the first to admit that using Scrivener and actually getting the most out of it are often two very different things. Word even crashed my computer a couple times-apparently, fourteen open Word documents is just a few too many… Yes, I used Word for a year or two, but it didn’t take long for me to get sick of juggling so many separate documents. When I look back on my writing journey, Scrivener has been an almost constant presence. 2 How to Outline Your Novel Using Scrivener. 1 Where Scrivener Fits In My Writing Life.
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Note: How to verify if you downloaded or installed the Windows 10 Anniversary Update. It’s the age old struggle between Good vs Bad, Blue vs Red, Little men vs Little men. Right click the MediaCreationTool.exe file then click Run as administrator. I am designing a form in Adobe Acrobat 9.4.1. How to insert an exponent in a form created in acrobat For more information, see the messages by Max in this topic: ted-line-area-existing-form They can be useful when you use the form by hand. A common approach is to control the background color of the field with JavaScript, because the lines are not really necessary when the field is used in Reader/Acrobat. You have no direct control of the attack of a multiline text field. I have also included a screenshot of the document so you can see the wackiness. I've scoured the forums without success and internet (ask anyone else or I do not use the appropriate search terms).Ĭan someone help me or point me in the right direction? I played with the font size, font type, spacing on the original Word document. In other cases it is not the tail at all. some fields work perfectly that when typing in the PDF, fill-in form that the text is typed aligns perfectly with the lines (as shown above). Under properties, I have "multiline" and "long scroll text" selected. The original Word document has this region bordered like this:Īt the show (as shown above) is transformed as a field in the field "add" to the form in Adobe Acrobat I'm removing the individual fields Adobe "detects" and instead making a large box of content. A number of these documents have text fields as the end user is typing their data in - example: a message box on a fax cover page. I have a number of documents created in MS Word and then I converted them to PDF via Adobe Acrobat 9 Pro. Text not lining correctly in the form fillable. Is this a marketing strategy poorly planned to get people to buy another software (which is not the case in my case), or is there a workaround that I don't see here? I am reluctant to download these to a third-party server and the resentment being required to do in order to keep all the features. It also appears that the quickest way to create new forms in Acrobat XI is to download on FormsCentral. According to me, I just paid $200 to get less features than I had before. This loss of functionality and compatibility between versions is disturbing. I suppose I could print and scan, but which will result in a less readable form. Also, I can't seem to save my existing forms to Word documents to re - import in Acrobat XI, so I can recreate the forms from scratch. This has apparently been moved into a separate product that will cost me another $300. I find now I can't edit my existing in Acrobat Pro XI forms because it does not include LiveCycle Designer. I've upgraded to Acrobat XI a few days when I learned it was unstable under Windows 7. I have created several forms in Acrobat Pro 8, using LiveCycle Designer. Form created in Acrobat 8 Pro is not editable in Acrobat Pro XI Under the hood, Ember Data uses an initializer to automatically inject its store service into all routes of the application.Īn Ember Service is a long-lived object (singleton) used to provide services to other Ember objects. Servicesĭid you notice we just called this.store? The way we interact with Ember Data (query, save, etc) is through its store interface.īut where does that store property come from? The call above will resolve to an instance of Post, which inherits from ember-data/model like all Ember Data models do.Īt this point, the post will be set to the post controller's model property and is ready to be rendered. In order to map URLs to routes we have an object called the Router:Įxport default class PostsPostRoute extends Route ) A tag cloud on that same page loaded by another service would be considered secondary data and shouldn't belong to the URL. For example, a page displaying comments for blog post with ID=5 could naturally have a URL of. It represents the state of the current page's primary data. See the diagram above – everything starts at the URL. The URL is a first-class citizen in Ember. Great! Now that we understand the flow of a basic application, it's time to dive deeper. Once its value is returned or its promise resolved, the result will be set in the model property of the controller/template. model: the property on the controller/template.Generally, any time a URL is requested by the browser model() will be called. Hooks are functions in routes that are automatically called by the framework in a typical request-response cycle. It is a representation of a domain entity. You might have noticed the word model was mentioned several times above, with slightly different spellings. Java Runtime Environment 6u151 b10, 7u141 b11, 8u131 b11 and later is. Once they're part of your Game Library, you'll be able to download and play them at any time, as long as you maintain an active PS Plus Essential membership. Supported VPN Platforms, Cisco ASA Series-Quick Start Guide: Supported VPN. These games are made available for one month only and must be added to your Game Library during that period. PS Plus Essential is the most basic tier of PS Plus and guarantees users at least two games for PS5 and PS4 per month. Conan Exiles, theHunter: Call of the Wild, Homefront The Revolution. Immerse yourself in high stakes gameplay where you must lead the resistance movement in tactical guerrilla warfare against a superior Korean Peoples Army. 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Be sure to also refer to our New PS5 Games Release Dates in 2022 and New PS4 Games Release Dates in 2022 guides for the latest information on upcoming PlayStation games. If you're looking for a constantly updated list of the Best PS Plus Games available right now, then you can find that through the link. So, Young Living passed on it and continued the search. Young Living found a farm large enough that would have put Valor back on the shelves, but when tested, the oil came back within the “good” limits, but not “excellent”. The company couldn’t keep up with the 150% growth per year, and the pressure was on! Our company, that prides itself on quality and potency, was put to the ultimate test.With this growth our mom and pop partner farm we used to get Black Spruce from could not keep up with the demand □ So, Young Living had to find another source that met our high standards. Some of you are probably wondering why millions of people across the US are rejoicing over a little bottle of oil named Valor, so here’s the s coop…Ībout 3 years ago, Young Living hit a MAJOR growth spurt. Valor can bring about feelings of empowerment, confidence and is often used for energy balance. We on your diffuser jewelry or as cologne. Apply throughout the day and inhale its wonderful properties, apply to your chest, wrists or hands. Try using Valor in a relaxing massage or as part of the Raindrop Technique. It can also work on the other end of the spectrum with relaxing and unwinding support before bed. It is know to help with grounding with its uplifting and refreshing aroma. This woodsy familiar scent now reintroduced with a blend of Black Spruce, Tansy and Frankincense and now featuring Camphor wood Essential Oil and Geranium Essential Oil. Valor has been one of our most popular essential oil blends. Stardew Valley is available on Nintendo Switch, PS4, Xbox One, and PC. The creator reckons the recent 1.5 update was the biggest one yet to hit the chilled out farming title, however. Since Stardew’s launch, Barone has released several major updates including the addition of multiplayer in 2018. The game released later in 2016 for PlayStation 4 and Xbox One, then eventually jumped to Switch in October 2017. Though the farm starts in a rather lackluster state, by working the the towns inhabitants and planting various crops the player can save up money to repair and improve their home and business. Originally released in February 2016 for PC, Stardew Valley sees you arrive in the countryside after inheriting a deceased relative's farm. So if you’re craving an escape to the countryside, now is a great time to return to your farm or start a new one altogether in Stardew Valley on consoles. Posting on Twitter, Barone confirmed that the Stardew Valley 1.5 update is now available on PlayStation, Xbox, and Nintendo Switch. The same update has now received a surprise release announcement on consoles from Stardew Valley creator Eric “ConcenredApe” Barone. The big Stardew Valley update dropped in December for PC players, bringing with it a new farm layout, home renovations, new events throughout the year, fresh music, and the much-sought-after addition of local split-screen play. console versions of Stardew Valley received a massive update yesterday as the 1.5 patch brought split-screen co-op, new events, and more. How to Download and Play Mods for Stardew Valley (2022) Stardew Valley is now available on PC, PlayStation 4, Xbox One, Nintendo Switch, iOS, and Android. However, some mods may require others to run or are incompatible with others players should keep an eye out for installation instructions from modders themselves.Īs ConcernedApe has said, Stardew Valley’s 1.5 update might be its last, now may be a great time for players who aren’t yet ready to leave their farms to explore some of the many great community-developed creations for Stardew Valley. These mods should automatically be playable, and that’s all players need to do. Most mods can be installed by downloading zipped mod folders, extracting their files, and simply moving the unzipped folders into the “Mods” folder. Starting June 13, Nintendo Switch Online members can play the indie classic Stardew Valley for free. Players can then pick from the mods available on NexusMods, where the Stardew Valley modding community makes its main home. When installed, SMAPI creates a special “Mods” folder in the player’s Stardew Valley files. SMAPI is highly reputable, and its creator, modder Pathoschild, was one of the modders collaborating with ConcernedApe on Stardew Valley patches to add more mod support to the game. This will allow Stardew Valley to run mods while also keeping Steam features enabled.
We were hoping that, with the awful Need for Speed: ProStreet, we might have seen the last of drift racing, but sadly it’s back, with a spectacularly dull tutorial and irritating guest appearances from champion Vaughn Gittin Junior. This is lucky, because the one major area where Shift 2 hits a false note is in its adoption of trendy, rather US-focused forms of racing. If you can’t get past a certain race, just skip it and try something new, or maybe come back to it later? There’s no need to get stuck bashing your head against a brick wall. Levelling up unlocks new tiers of events, while cash prizes will give you the wherewithal to buy the cars to compete in them.īecause each tier contains a range of events of different styles, ranging from straight races to elimination races, themed championships and hot-lap time trials, you always have a choice. As before, racing accurately and aggressively, winning events and achieving set objectives, will earn you RPG-style experience points, and when you get enough of these you level up. Plus, it’s a game with an intelligent single-player career structure. The car upgrade options are both comprehensive and well laid-out, making it easy to buy something relatively cheap and cheerful and boost it into a pocket-sized supercar. The easiest difficulty level is reasonably accommodating, and the optional driving aids give newbies a fighting chance without wrecking any feeling of control. Yet this isn’t just a racing game for the hardcore player. Not everyone will like this, but if you like your racing to deliver a decent challenge, you certainly will. While GT5 encourages you to splash out on new gear and coast your way to victory past a predictable, subservient grid, Shift 2 pushes you to go out there and grow a pair. Play it safe, and you don’t have a chance. The best thing we can say about Shift 2 is that it’s a game that leaves you feeling satisfied when you merely get a podium position, and delighted when you’re lucky enough to grab first place. The smaller D-class cars can be thrown around with impunity, but C and B class vehicles need to be treated with respect. The handling still isn’t quite as convincing as Gran Turismo, but it’s in the right area. Call it cheating if you like, but it’s just another way Shift 2 keeps you on your toes. Normally we’d moan about any game where some git can knock you flying in the crucial final lap, but the more you play and the better you get, the more skilful you become at avoiding this. The AI is manic and aggressive, arguably to a fault, with your CPU-controlled rivals taking risky racing lines, nudging you off the track and sticking close in your slipstream, ready to pounce when you make an error. The sense of speed is overwhelming, the various visual effects - the blurs, the jarring knock into monochrome when you hit something - are even more skilfully employed than they were in 2009. The secret is that Shift 2 realises that, no matter how many cars you have and no matter how accurately they’re rendered on the screen, or how many real-world tracks and how lushly detailed and realistic they are, it all means nothing if the racing itself isn’t gripping. And you know what? It comes pretty damn close to stealing Forza’s crown and making GT5 look tired. But now Shift is back, with the Need for Speed branding relegated to a sub-subtitle and even more attitude than before. Of course, since then we’ve had the incredible Forza 3 and the rather less incredible GT5, with the first setting a new benchmark for this kind of game. Sure, the handling was a bit iffy in places, but Shift was fast, good-looking, packed with brilliant, immersive visual effects and genuinely challenging in a way that Forza 2 and GT5 Prologue were not. (Pocket-lint) - With 2009’s Need for Speed: Shift, Electronic Arts did the unthinkable not just producing the first decent Need for Speed game in donkey’s years, but a sim-style racer that was a credible rival to Forza Motorsport and Gran Turismo. |
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